is this a mod? b/c duncan looks, like, hella pale. and um ???
I don’t have any mods installed that alter Duncan’s skin tone. I brightened the screenshot up in photoshop, that’s it. I used a light blurring filter, made the existing lighting stronger, fixed the excess blue color cast and raised the brightness and contrast and added bloom.
This is the original:
I didn’t lighten his skin, I brightened the light and the saturation for the whole image. It’s a little pinker than I would have liked, but that applies to the whole image, not just his skin.
I was trying to brighten the screenshot so I could actually see his face instead of a bunch of shadowy blobs because I’m half blind due to retinal degeneration, not because I was trying to make him look white.
And I have not nor will I ever mod a character’s skin tone in my game to make them white.
It may be worth mentioning that the engine renders darker skintones poorly. I don’t suffer from retinal damage, but to me, a lot of screenshots are too dark to make out the details. Frostbite is said to be better with the darker end of the spectrum overall, so hopefully, that will be enough to correct this problem.
A 21 year old guy had worn a pair of contact lenses during a barbecue party.(An event or meal at which food is cooked outdoors over an open grill or fire) While barbecuing he stared at the fire charcoals continuously for 2-3 minutes. After a few minutes, he started to scream for help and moved rapidly, jumping up and down. No one in the party knew why he was doing this?
Then he admitted into the Hospital, the doctor said he’ll be blind permanently because of the contact lenses that he had worn. Contact lenses are made by plastics, and the heat from the charcoal melted his contact lenses.
DO NOT WEAR CONTACT LENSES WHERE OVERHEATING AND FLAMES ARE CONCERNED…. OR WHILE COOKING…!
Spread this around because this sounds terrible as fuck!
SHIT YEAH THIS IS IMPORTANT SO SPREAD THE WORD PLEASE
holy moly i did not know this and i will never ever do this i’m scared
Click on the link, it’s a fake fucking story.
As a chemist and a one-time contact lens wearer, I’ll go with reyairia’s and merrychristmasshinjikun’s debunkment and add that many (but not all) chemists opt not to wear contact lenses because soft, gas-permeable lenses become uncomfortable when exposed to normal work fumes, like acetic acid (vinegar). It’s no more blinding than onion fumes, but that’s enough. Essentially, it isn’t dangerous, but it is uncomfortable, and not worth the bother.
Confession: I really really hope we get to go to Aeonar in Inquisition.
I’d like that, too. And I hope we do encounter Lily at some point, and maybe even try to make things right for her. Yeah, she made a mistake. She was an initiate and had not taken her final vows, but she probably took made some temporary ones, and she broke them. She put her trust in a man who lied to her, but when his betrayal was revealed, she did not blame Jowan. She accepted her punishment with dignity.
But that isn’t the only reason I’m curious about the place. Mages who are condemned there serve as test subjects for experimentation as their captors try to find out what motivates them to allow possession. I’m surprised to find that I believe it started with good intentions. They may have intended to use the knowledge in an attempt at preventing at-risk mages from falling victim to possession without resorting to Tranquility. Good intentions were not enough to keep it from turning into a place of torture and abuse, but I’m still interested in hearing more about the prison.
And we just may hear about Aeonar in Inquisition. With the Veil wide open, I’m willing to bet at least one of those tears is there. We already know that the Veil is thinnest in places with a history of violence, and the concentration of already-compromised mages may make it an even more attractive target.
CONFESSION: I feel like there is absolutely no reason for a sibling to die in the prologue. It felt like the game was forcing tragedy onto the characters. I would’ve loved to have both Carver and Bethany alive. Imagine Bethany in the Circle and Carver joining to Templars. One dying in the Deep Roads or becomes a Grey Warden, while the other leaves for the Templars or the Circle. Instead of losing one early on, you lose both after spending time with them. It would be heartbreaking, yes, but with more impact.
My husband decided to try to overcome his aversion to (large) spiders. I politely declined the invitation to do likewise. I suspect that I shall also continue to jump/squeal when giant specimens drop from ceilings in DA:I…
New research suggests that phobias may be genetic. They don’t dispute that some people are able to overcome them, but as a fellow arachniphobe, I’m okay with screaming in terror and running away.